

If you want a dwarven Control Wizard, you can make one without worrying about the old school of thought that dwarves don't make good wizards. Unlike a number of RPGs where you can roll terrible statistics and must live with the consequences, your class determines your major stats, which always seem to be high. After rolling through a number of combos, I noticed that certain scores kept coming back to certain thresholds. You can roll your stats after picking your class, but the rolls don't seem to be very random. Next up are the classes, which are still limited to five major choices, with a new one "coming soon": Devoted Clerics, Great Weapon Fighters, Guardian Fighters, Trickster Rogues and Control Wizards. The basic races in D&D are here - dwarves, half-demon tieflings, half-elves, halflings, half-orcs, humans and wood elves - and all have the usual strengths and weaknesses. Once you hit the current level cap of 60, a few instances can also be soloed if you're bored.Ĭharacter creation is straightforward to anyone who has played a stats-heavy RPG. It's possible to solo almost every quest, aside from instances specifically designed for five-member match-ups. Gobs of experience points are tossed around for finishing quests or simply "invoking" a prayer at the nearest campfire.

It's clear that Neverwinter tries very hard to welcome casual players. An evil lich named Valindra is leading the latest effort to conquer the city, and this forms the backdrop for the player quests. This has awakened a lot of bad things, such as a cataclysm that nearly destroyed Neverwinter and a host of horrors that want to tear down what's left.

The Spellplague has wrought havoc on spells and mages. New arrivals are shipwrecked on the shores near Neverwinter, where they are taught the ropes as they go through the obligatory tutorial area.Ī lot has changed in the Forgotten Realms since Neverwinter Nights 2.

The game utilizes Wizard of the Coast's newest fourth edition of the D&D rule set. It has come full circle by turning into a full-fledged MMORPG again with Cryptic Studios and Perfect World's free-to-play Neverwinter, which is based on a narrative that takes place 100 years after Obsidian's Neverwinter Nights 2 campaign.
